Questions about Tina
Posted: Mon Jun 01, 2015 6:32 pm
Hi guys. I'm really new here and am struggling a lot with bone rigging.
I'm looking at Tina the space woman example and I have questions. Unfortunately I don't know exactly what to ask.
I notice that Tina has only one bone group for the whole character. Is that the only way to do it? Is it possible to have a group such as "ARM" and have it contain it's own bones? Or do all bones need to be on one layer?
I notice that Tina has bones in her hair.. and they somehow have gravity. How does that work? There doesn't seem to be any way to get information on a bone as there is on a layer.
I notice that she has little bones on her feet that control the entire leg. How does that work?
The arms have little bones that act like an anchor. How does that work?
Sorry for all the questions. I have watched dozens of tutorials but I'm still very fuzzy.
Thanks!
Sam
I'm looking at Tina the space woman example and I have questions. Unfortunately I don't know exactly what to ask.
I notice that Tina has only one bone group for the whole character. Is that the only way to do it? Is it possible to have a group such as "ARM" and have it contain it's own bones? Or do all bones need to be on one layer?
I notice that Tina has bones in her hair.. and they somehow have gravity. How does that work? There doesn't seem to be any way to get information on a bone as there is on a layer.
I notice that she has little bones on her feet that control the entire leg. How does that work?
The arms have little bones that act like an anchor. How does that work?
Sorry for all the questions. I have watched dozens of tutorials but I'm still very fuzzy.
Thanks!
Sam