Bone Rotation?
Posted: Sat Jun 13, 2015 1:51 am
I'm new to this program and am encountering problems that are probably easily fixed.
I don't know if I have the proper vocabulary to describe my specific problem. I can't seem to get a bone to rotate when I use the Manipulate Bone tool. It's the "butt" bone for the character I'm designing. It's also the "parent" bone at the top of the bone hierarchy. When I do try to move the bone, it simply moves the entire skeleton without any pivoting at all.... Instead od making the character bend forward or backward, the entire group of layers moves about the screen in a static pose.
Is there some vital step I'm missing?
I don't know if I have the proper vocabulary to describe my specific problem. I can't seem to get a bone to rotate when I use the Manipulate Bone tool. It's the "butt" bone for the character I'm designing. It's also the "parent" bone at the top of the bone hierarchy. When I do try to move the bone, it simply moves the entire skeleton without any pivoting at all.... Instead od making the character bend forward or backward, the entire group of layers moves about the screen in a static pose.
Is there some vital step I'm missing?