gradient and bone translate issue
Posted: Wed Jul 29, 2015 12:54 am
Well i am trying to anime characters. The torso of my characters is filled with a gradient effect. And The torso has 1 layer but 2 bones. I have binded the torso only with points so he has some flexibility effect. The probleme is with this type of binding, the color gradient of the skinn doesn't move when i rotate, or translate the bone.
Any type on how to solve this? If i bind whole torso with a bone using the Bind Layer tool, it works the gradient move with the bone tranlation or rotation. But i can't give that flexible effect on the torso. Shoul di use smartbones here? what do you recommend me?
Any type on how to solve this? If i bind whole torso with a bone using the Bind Layer tool, it works the gradient move with the bone tranlation or rotation. But i can't give that flexible effect on the torso. Shoul di use smartbones here? what do you recommend me?