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Need to Animate Edges (chainsaw)

Posted: Sat Oct 17, 2015 12:58 am
by dkwroot
Does anyone have any ideas regarding animating the outline shape of an object? For example, I would like the teeth of this blade to rotate around the blade.

Image

Re: Need to Animate Edges (chainsaw)

Posted: Sat Oct 17, 2015 1:18 am
by ernpchan
Maybe a fast looping 3 frame cycle?

Re: Need to Animate Edges (chainsaw)

Posted: Sat Oct 17, 2015 1:20 am
by dkwroot
I know that FBF is a choice, I was just hoping someone had an easier method.

Re: Need to Animate Edges (chainsaw)

Posted: Sat Oct 17, 2015 3:28 am
by synthsin75
You can animate and cycle the curve profile to do this.

Re: Need to Animate Edges (chainsaw)

Posted: Sat Oct 17, 2015 8:05 am
by dkwroot
synthsin75 wrote:You can animate and cycle the curve profile to do this.
I was thinking the same thing. I originally tried to animate a curve profile, but kept getting sub-par results. Basically, as I animated the source curve, the main curve would have unwanted distortions. For example, the curve would wobble as it's source is distorted.

I decided to combine the idea of animating a curve profile with FBF. In order to do this, I made reference layers to the chain layer in a switch and gave each reference a slightly offset curve profile. It worked really well!



File Download: https://drive.google.com/file/d/0Bwzk-f ... sp=sharing

I used the same technique to create one of the Amoeba Boys from the Power Puff Girls.



File Download: https://drive.google.com/file/d/0Bwzk-f ... sp=sharing

Re: Need to Animate Edges (chainsaw)

Posted: Sat Oct 17, 2015 9:40 am
by synthsin75

Re: Need to Animate Edges (chainsaw)

Posted: Sat Oct 17, 2015 5:12 pm
by dkwroot
synthsin75 wrote:This may be a bit simpler.
https://sites.google.com/site/synthsin/ ... ects=0&d=1
Can you get this to work for a waveform? When I tried, I get the distortion that I talked about earlier.

Re: Need to Animate Edges (chainsaw)

Posted: Sun Oct 18, 2015 12:22 am
by synthsin75
Waveform is the same idea, but probably won't look as smooth, especially the slower you run the cycle. In that case, your FBF method may be better.