Binding Objects with other Moving Objects
Posted: Fri Nov 13, 2015 5:06 pm
Hi,
I am new in Anime Studio and and try some things, to look if its work.
One of my "Wished Projects" was not a Charakter-Animation as normal, but a more Mechanical Animation.
So maybe something like a Wheel, that is moving a "forcer" (says the translator
), as you can see at a lovomotive. Or a ferry wheel, where the cabins move around, but always be horizontal..
So I ask me - or now you - if its possible to asign an Object to a spezially point in another object, when the "Mother-Object" Move in its own (in this case in circles).
I don't try anything till now, but think about to do anything with 360° Smartbones and Actions and many many Step by Step Work
But maybe there are better ways. Maybe to say to an object "Always look down" or "Always look (and maybe "lock" too) on this point on that object".
Maybe you have some keywords for searching or a tutorial(Video).
You Can answer in German, if you want
Thanks
Andreas
I am new in Anime Studio and and try some things, to look if its work.
One of my "Wished Projects" was not a Charakter-Animation as normal, but a more Mechanical Animation.
So maybe something like a Wheel, that is moving a "forcer" (says the translator

So I ask me - or now you - if its possible to asign an Object to a spezially point in another object, when the "Mother-Object" Move in its own (in this case in circles).
I don't try anything till now, but think about to do anything with 360° Smartbones and Actions and many many Step by Step Work

But maybe there are better ways. Maybe to say to an object "Always look down" or "Always look (and maybe "lock" too) on this point on that object".
Maybe you have some keywords for searching or a tutorial(Video).
You Can answer in German, if you want

Thanks
Andreas