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Here's Frosty!
Posted: Thu Dec 15, 2005 8:10 pm
by spoooze!
Here's an animation test I put together for one of the chracters in my Christmas special:
http://webzoom.freewebs.com/jtn1989/Frosty.mov
I put some squash and stretch in the snowman and tried to put some wieght in the jump.
lol BOTH are something you don't usually see in my animation
For the squash and stretch I used the "scale bone" tool.
Comments and critiques please
James

Posted: Sat Dec 17, 2005 6:59 am
by T
Nice!
The bounce may have been a bit exaggerated at the end... but I am far from an expert, and heck, it's a cartoon.
Wait, forget I said anything else but "Nice!"
I liked it.
Posted: Sat Dec 17, 2005 7:17 am
by gavi dvan
I like it, the squash and stretch really makes it happen, nice work
Posted: Sat Dec 17, 2005 12:08 pm
by Rasheed
T wrote:The bounce may have been a bit exaggerated at the end...
"Animation theory" states that you can two ways in this case:
• more realism (more subtleness)
• less realism (more exaggeration)
I think Walt Disney called this kind of situations "mushy". He seems to have chosen more often for less realism, because that is easier to get right and certainly more amusing.
Whatever you do, depends on what you want to accomplish.
Posted: Sat Dec 17, 2005 11:17 pm
by T
Definitely true... nothing looks more fake than attempted realism (at least poorly attempted)... which is why I love traditional cartoons I guess, and tend to squirm during bad movie-cgi-3d-physics.