Binding Vector Layers to Bones... issue?
Posted: Sun Jan 03, 2016 5:19 pm
OK! So here is the deal, I watched Tutorials on the Smith Micro Youtube channel on bones, and tried to do what they do. For the first thing I made on Anime Studio I made a skeleton with separate vector layers for the skull, arms, legs, spine, rib-cage. I was trying to bind vector layers to the bones so everything doesn't stretch out when I manipulate the bones. The issue is that when I click on the vector layer inside of the bone layer of my skeleton, I don't have separate tools for bone, like bone binding. But in the video they did have the tools for bones when in the vector layer.
I did find out that it does work when I put the entire skeleton under a switch layer, but that's not what the guy did in the tutorial. So I suppose I am trying to figure out how to get the bone tools to pop up when I click on a vector layer for my character. Sorry If I am not very clear, I don't post forums often. But help me if you can and I can answer any more info you need.
I did find out that it does work when I put the entire skeleton under a switch layer, but that's not what the guy did in the tutorial. So I suppose I am trying to figure out how to get the bone tools to pop up when I click on a vector layer for my character. Sorry If I am not very clear, I don't post forums often. But help me if you can and I can answer any more info you need.