Layer becomes see-through when it overlaps itself.
Posted: Thu May 12, 2016 10:07 am
Hi all.
I have rigged a character with bones, and have now discovered that when a layer overlaps itself it becomes see-through.
Why is this ?
Can I do something to fix it ? - without having to create a separate layer for the forearm and the upper arm ?
I Opened a character from the library and that character does not seem to have the same problem, and I don't know what the difference is, so I can't fix it.
I hope someone can help
Regards..
I have rigged a character with bones, and have now discovered that when a layer overlaps itself it becomes see-through.
Why is this ?
Can I do something to fix it ? - without having to create a separate layer for the forearm and the upper arm ?
I Opened a character from the library and that character does not seem to have the same problem, and I don't know what the difference is, so I can't fix it.
I hope someone can help
Regards..