Page 1 of 1

Can't bind image layers to bones and move independendently

Posted: Tue Jun 28, 2016 11:50 am
by Amphioxys
Hi everyone!
I have really been struggling with this issue a long time. I have tried to follow the necessary steps, but I keep on getting different results. I must miss something, but cannot see what!

I made a figurine that I cut up into body parts as image files and that I want to animate.
I import the image layers, add them to a skeleton layer, add the bones in the right order and parent relationships, go through each layer and the select and bind the appropriate bone to each image layer.
But then whenever I try manipulate the bones, the image layer becomes distorted as well as adjacent image layers that apparently want to follow along.
I cannot move the image layers independently from each other and they become warped!

Image

Image

What gives!?

Re: Can't bind image layers to bones and move independendent

Posted: Tue Jun 28, 2016 12:43 pm
by synthsin75
What steps are you using to bind the layers?

Re: Can't bind image layers to bones and move independendent

Posted: Tue Jun 28, 2016 2:02 pm
by Amphioxys
synthsin75 wrote:What steps are you using to bind the layers?
I click on the image layer.
Select the bone.
And then click "bind to layer".

Re: Can't bind image layers to bones and move independendent

Posted: Tue Jun 28, 2016 2:34 pm
by synthsin75
You must be using an older version of AS. Which version is it?

Re: Can't bind image layers to bones and move independendent

Posted: Tue Jun 28, 2016 11:46 pm
by slowtiger
Select image layer.
Select "bind layer" tool".
Click bone.
Select another image layer, click bone. Repeat.

Re: Can't bind image layers to bones and move independendent

Posted: Wed Jun 29, 2016 1:15 am
by Amphioxys
slowtiger wrote:Select image layer.
Select "bind layer" tool".
Click bone.
Select another image layer, click bone. Repeat.
Got it! I was doing it in the wrong order. Silly me!

Re: Can't bind image layers to bones and move independendent

Posted: Thu Jun 30, 2016 6:53 pm
by funksmaname
incidentally, you'll probably get better results if you just redraw the character as vector inside AS...