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Smart dial not completing action
Posted: Mon Nov 14, 2016 1:14 am
by Metoo
I created a smart dial for a hand to become a fist. At first it worked great. After i saved, closed, and reopened it the dial(bone) will turn all the way. But the action will only go to frame 50ish. Is there anyway in can fix this with out recreating the dial/action?
Re: Smart dial not completing action
Posted: Mon Nov 14, 2016 1:25 am
by funksmaname
are you sure the bone rotation is at the end of the animation timeline (inside the action?) - you will only get some of the animation if the rotation ends early.
Re: Smart dial not completing action
Posted: Mon Nov 14, 2016 4:30 am
by Greenlaw
I've seen that happen from time to time. I don't know what causes the problem but try deleting the last key in the Smart Bone Dial channel and recreating it. This usually makes it work properly again for me.
Re: Smart dial not completing action
Posted: Mon Nov 14, 2016 7:50 pm
by Metoo
Deleted the last frame and put it back and it worked. Thx You guys rock!!!!