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Stopping cycles

Posted: Sun Nov 27, 2016 6:41 pm
by Jkoseattle
I have a cycle of a shape moving across the screen. It doesn't start until frame 169 and the cycle is 36 frames long. Eventually, I want the cycle to stop. I can't figure out how to stop a cycle.

Re: Stopping cycles

Posted: Sun Nov 27, 2016 8:09 pm
by hayasidist
whatever keys are in the cycle - add another key for each of the looping channels where you want it to stop

Re: Stopping cycles

Posted: Sun Nov 27, 2016 10:09 pm
by Greenlaw
Yes, any key after the last frame will stop the cycle.

If you wish to end a walk or run cycle, here's a tip: press Ctrl-F where you wish to end the cycle. This creates a keyframe for the entire character at that frame and gives you a starting point to ease out of the cycle animation.