Real-time bone recording
Posted: Tue Nov 29, 2016 10:19 pm
I'm sure this is simple, I think it comes down to my not knowing SM's terms for things so I don't know what to search on.
How do I record bone movements in real-time? My experienceis in digital audio, where you can insert individual events in the music just like keyframes, but you can also simply hit Record and play something on the keyboard.
My character stands still a lot of the time, but I want his head to move ever-so-subtly just to keep it a bit more natural. It's terribly computer-y to have him utterly still, and inserting bone keyframes for this subtle head movement seems painstaking and will ultimately also look unnatural. Can't I just hit Record or something, then move the bone back and forth gently and naturally and have Moho put in keyframes along the way?
How do I record bone movements in real-time? My experienceis in digital audio, where you can insert individual events in the music just like keyframes, but you can also simply hit Record and play something on the keyboard.
My character stands still a lot of the time, but I want his head to move ever-so-subtly just to keep it a bit more natural. It's terribly computer-y to have him utterly still, and inserting bone keyframes for this subtle head movement seems painstaking and will ultimately also look unnatural. Can't I just hit Record or something, then move the bone back and forth gently and naturally and have Moho put in keyframes along the way?