Animate facial expressions of character and work as FBX
Posted: Thu Jan 05, 2017 9:11 am
Heya guys!
I'm a Game Dev, and I want to make my character change facial expressions in mid-animation.
Since the character must work in Unity, I also need to export the character as an FBX and have the animation work.
Here's what I tried:
1. I have an image layer for the "neutral" expression of the face, and an image layer for the "hurt" expression.
2. I made an animation that toggles on/off the layer visibility of the image layers, shifting the character's expression back and forth.
3. I check that the animation also works when "FBX Preview Mode" is checked.
4. I export the character with the face change animation out as an FBX, and import it into Unity.
5. For some reason, the animation doesn't work in unity: all image layers of the character are visible, and the keyframes for toggling on/off the layer visibility in the animation is gone.
Does anyone have a better way of doing this? Help is appreciated!
Extra notes:
I am using Moho Pro 12, and am imported .pngs from photoshop to use as image layers
I'm a Game Dev, and I want to make my character change facial expressions in mid-animation.
Since the character must work in Unity, I also need to export the character as an FBX and have the animation work.
Here's what I tried:
1. I have an image layer for the "neutral" expression of the face, and an image layer for the "hurt" expression.
2. I made an animation that toggles on/off the layer visibility of the image layers, shifting the character's expression back and forth.
3. I check that the animation also works when "FBX Preview Mode" is checked.
4. I export the character with the face change animation out as an FBX, and import it into Unity.
5. For some reason, the animation doesn't work in unity: all image layers of the character are visible, and the keyframes for toggling on/off the layer visibility in the animation is gone.
Does anyone have a better way of doing this? Help is appreciated!
Extra notes:
I am using Moho Pro 12, and am imported .pngs from photoshop to use as image layers