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Target bone issue

Posted: Mon Feb 20, 2017 11:59 am
by nils
Hi everyone,

I posted earlier about an issue with target bones.

Somehow the leg bone does not get attached to the target bone after selecting the targetbone in the dropdownmenu.

It does have the circle indication that a connection has been made.

I suspect it has got something to do with a bodyturn action i made where the leg bones are animated to make it look likes the body is turning.

another question i have: is there within this forum a way to upload projectfiles?

Any help is much appreciated.

Kind regards,

Image

Nils

Re: Target bone issue

Posted: Thu Mar 02, 2017 10:14 pm
by mtbuck24
Hope this helps!


Re: Target bone issue

Posted: Thu Mar 02, 2017 10:51 pm
by synthsin75
Actions can definitely conflict if not setup right.

Re: Target bone issue

Posted: Mon Aug 21, 2017 12:57 pm
by nils
Thanks for the help, it's much appreciated!

Re: Target bone issue

Posted: Mon Aug 21, 2017 3:03 pm
by VĂ­ctor Paredes
synthsin75 wrote:Actions can definitely conflict if not setup right.
Just to complement this: if a Smart bone action has keyframes over the leg rotation, the target won't work when the smart bone is being used.
This happens because the software prioritizes the rotation you gave to the leg with the Smart bone, over the target bone.