Problem with point binding
Posted: Fri Mar 17, 2017 3:13 pm
I have a problem with points bound to a bone moving in an odd way. This is illustrated in the MP4 posted below.
The screen cap on the right shows the bone in question. The points in the brow layer should rotate on the bone selected (the red bone in the screen cap). Instead they rotate in an odd way, as you can see from the video.
At first I thought it might be because of a problem with layer origin, as DueyFTW wrote about recently here: viewtopic.php?f=9&t=30204
The "brow ridge" layer which contains the points did not seem to have an origin in the right place, so I placed the origin manually in the same place as all the other layer origins, in the middle of the screen. This did not seem to make a difference. The shape in question (point bound to the bone) still rotates as seen in the vid.
Any ideas on what I'm doing wrong?
The screen cap on the right shows the bone in question. The points in the brow layer should rotate on the bone selected (the red bone in the screen cap). Instead they rotate in an odd way, as you can see from the video.
At first I thought it might be because of a problem with layer origin, as DueyFTW wrote about recently here: viewtopic.php?f=9&t=30204
The "brow ridge" layer which contains the points did not seem to have an origin in the right place, so I placed the origin manually in the same place as all the other layer origins, in the middle of the screen. This did not seem to make a difference. The shape in question (point bound to the bone) still rotates as seen in the vid.
Any ideas on what I'm doing wrong?