Point binding problems
Posted: Mon Aug 14, 2017 10:33 pm
Hi Gang,
So I created a character using multiple
Layers, but made the mistake of zooming in and out with the camera while doing so. So now when I created a bone layer and moved the character in, the layers turned all different sizes. I was able to fix that but when I made my skeleton and binded, say the arm, when I manipulate the bone, the arm comes off the bone and floats in the air instead of pivoting from the shoulder. Does anyone know how to fix this?
Thanks!!
So I created a character using multiple
Layers, but made the mistake of zooming in and out with the camera while doing so. So now when I created a bone layer and moved the character in, the layers turned all different sizes. I was able to fix that but when I made my skeleton and binded, say the arm, when I manipulate the bone, the arm comes off the bone and floats in the air instead of pivoting from the shoulder. Does anyone know how to fix this?
Thanks!!