Change Point/Bone Order Interaction :)
Posted: Tue Feb 07, 2006 10:30 am
For more squishy results
and less unwanted surprises
(specially using Dynamics) I think that this "Bone Tab" option to can switch between the two possible animation calculate ways (Zero Frame Points Position first --> Bones Influence then* / Actual Frame Points Position first --> Then Bones Influence), believe me, It'd be a simple and funtastic way to addapt Moho to all animation ways with perfect results!
PLEASE! Consider it... (please) 
* The only way Moho works actualy in Bone Layers.




* The only way Moho works actualy in Bone Layers.