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Change Point/Bone Order Interaction :)

Posted: Tue Feb 07, 2006 10:30 am
by Rai López
For more squishy results :) and less unwanted surprises :o (specially using Dynamics) I think that this "Bone Tab" option to can switch between the two possible animation calculate ways (Zero Frame Points Position first --> Bones Influence then* / Actual Frame Points Position first --> Then Bones Influence), believe me, It'd be a simple and funtastic way to addapt Moho to all animation ways with perfect results! :D PLEASE! Consider it... (please) :)

* The only way Moho works actualy in Bone Layers.