Please help with Influence by other bones
Posted: Sat Sep 29, 2018 5:16 pm
Hi there. First of all sorry for my english. I have a character, have a body with head and hair, all is working and bones working great, but there is one problem.
To make hair layer be on head and be sync with it I moved it's image layer and smart mesh to body's bone layer, so now hair is glued to head, that good, now I don't have to making it sync with head in timeline, but there is big problem: when some of head bones moving the hair is moving too, so I cant anime it properly. Making a different bones layer for hair don't help, because it's in body's bone layer. How to make it sync with head but mesh and bones make not sync with head's bones and mesh. Thanks a lot guys!
To make hair layer be on head and be sync with it I moved it's image layer and smart mesh to body's bone layer, so now hair is glued to head, that good, now I don't have to making it sync with head in timeline, but there is big problem: when some of head bones moving the hair is moving too, so I cant anime it properly. Making a different bones layer for hair don't help, because it's in body's bone layer. How to make it sync with head but mesh and bones make not sync with head's bones and mesh. Thanks a lot guys!