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Reslect keyframed points?

Posted: Thu Feb 28, 2019 3:19 pm
by litote
I am setting keys for animating points on a triangulaed smart warp mesh. In the Channels tab of the timeline the keys all get placed as dots under the frame number. Is there a way to select the points again if you want to tweak them at the keyframe you set, other than seeing which ones move as you scrub the timeline and manually select them again?

Re: Reslect keyframed points?

Posted: Thu Feb 28, 2019 4:38 pm
by Lukas
This script does what you're looking for: viewtopic.php?f=12&t=31612&p=180193

You can select keys on the timeline, and when you run the script it selects the points or bones corresponding with those keys.