Re-parent bones issue
Posted: Sun May 05, 2019 6:01 pm
Hey Moho people,
I have quite annoying issue:
I rigged a character and had to have him cycling in a specific scene. I added bike to his bone layer and re-parented the character's Center bone to the bike's Center bone, plus I used the pedals and handles as targets for the arms and legs, following Victor Paredes webinar to AS 10 (I only realized tagret bones can be animated too, very cool). The actual cycling was super easy and went great, the problem occurred when i needed the character to fall off the bike- I released that un-parenting the character from the bike got the character all deformed. Its not the first time I use the re-parent tool and things go mad. Anyone knows how to better handle it? Should I have just use target bone rather than re-parent? any tips?
Thanks in advance!
I have quite annoying issue:
I rigged a character and had to have him cycling in a specific scene. I added bike to his bone layer and re-parented the character's Center bone to the bike's Center bone, plus I used the pedals and handles as targets for the arms and legs, following Victor Paredes webinar to AS 10 (I only realized tagret bones can be animated too, very cool). The actual cycling was super easy and went great, the problem occurred when i needed the character to fall off the bike- I released that un-parenting the character from the bike got the character all deformed. Its not the first time I use the re-parent tool and things go mad. Anyone knows how to better handle it? Should I have just use target bone rather than re-parent? any tips?
Thanks in advance!