3D import from Cinema 4D
Posted: Tue Mar 07, 2006 6:34 pm
Have now searched through all relevant tutorials/scripts/postings regarding this subject. Not only did I learn a lot on this subject but I also stumbled across other threads that were awesome.
Sorry to post a new thread but came across the excellent scripts that Brian (7feet) wrote for simple object shading 1.02 and all other relevant postings.
Only problem is I built a simple shape in Cinema 4D, assigned a material checking colour and diffusion and exported as Wavefront OBJ. When imported I used script - Auto scale, reduced edge offset to 0 but when I ran Brian's script I got first dialogue box followed by 'No materials found in this layer'. In MOHO it only shows as a 3D object in default colour (yellow).
I've created a shape in Wings 3D which works fine. Can anone shed any ligyht on what I'm doing wrond in Cinema 4D
Thanks Guys
Sorry to post a new thread but came across the excellent scripts that Brian (7feet) wrote for simple object shading 1.02 and all other relevant postings.
Only problem is I built a simple shape in Cinema 4D, assigned a material checking colour and diffusion and exported as Wavefront OBJ. When imported I used script - Auto scale, reduced edge offset to 0 but when I ran Brian's script I got first dialogue box followed by 'No materials found in this layer'. In MOHO it only shows as a 3D object in default colour (yellow).
I've created a shape in Wings 3D which works fine. Can anone shed any ligyht on what I'm doing wrond in Cinema 4D
Thanks Guys