image based character/switch layers/rigging
Posted: Fri Aug 21, 2020 1:48 pm
I have a character made of only image layers , and when I rig it with bones using flexi-binding everything works very well.
Now, I want to have the same character, still made up of only image layers but within these image layers I need to have switch folders with switch layers consisting of image layers and I need these switch layers / folders to be able to move using bone rigging just like for the character that is only made up of image layers.
Unfortunately, what repeatedly happens is that bones - even though their strength is minimal - are dragging many other layers than the ones they are bound to.
I have started again many times, but the same thing keeps happening. Does anyone know what is causing this, i.e. what I am missing?
Thanks, Kasia
Now, I want to have the same character, still made up of only image layers but within these image layers I need to have switch folders with switch layers consisting of image layers and I need these switch layers / folders to be able to move using bone rigging just like for the character that is only made up of image layers.
Unfortunately, what repeatedly happens is that bones - even though their strength is minimal - are dragging many other layers than the ones they are bound to.
I have started again many times, but the same thing keeps happening. Does anyone know what is causing this, i.e. what I am missing?
Thanks, Kasia