Starting the rig of a character I run into the following issue:
From a .psd I save:
• an .svg of all the vector layers
• another .psd of just the bitmap layers (textures)
Both .psd's and the .svg have the same resolution.
In Illustrator I open and save the .svg to have the settings be compatible with Moho.
At this point, the resolution is still the same.
Now, when I import the bitmap-.psd and the .svg into Moho, they no longer match.
The .svg is imported at a much smaller resolution, but I need the .svg and .psd to match up in size.
Anybody experienced this before, or any idea what's doing this?
Is there a setting I'm not aware of, to ensure import going well?
I work on Moho Pro 13.0.2, on a MacBook Pro running macOS Catalina.
Scaling Issue Vector vs Bitmap
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- synthsin75
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- Location: Oklahoma
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Re: Scaling Issue Vector vs Bitmap
Try disabling Auto-scale imported vectors in the preferences.
- Wes
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Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Re: Scaling Issue Vector vs Bitmap
Thank you! I'm new to Moho, and I wasn't aware of this setting.
I tried it and the results were… interesting.
Before the vector import was smaller than the bitmap.
But now the vector is way bigger than the bitmap. And they should be of the same size.
This is very confusing.
I tried it and the results were… interesting.
Before the vector import was smaller than the bitmap.
But now the vector is way bigger than the bitmap. And they should be of the same size.
This is very confusing.