What about Strength for Points too? (or something similar..)
Posted: Wed Mar 15, 2006 2:05 pm
HI! I always have talked about this issue and nobody pay too much attention to me so -->
...but well, the case is: if you want deform textures during character (i.e.) animation you can do it in the 4.4 Tutorial way, isn't? Well, but the true is finally this rarely works cause always is necesary do point animation in some situations (i.e. lipSync and many others) so your texture is deformed if you move bones but stay still if you move points (that painfuly is often necesary...), all this with the consequent weird and unwanted results... I know this is a very tricky issue with no easy solution/s, but I think a way could be can add something like Strength to points or/and curves, you know, in the same way as if you have a second semi-transparent red outline along a curve whitch width you could adjust (separately, of course) in the same way as Line Width is adjusted to can get point-texture interaction in harmony with all other animation influences... Uf, difficult, I know... but other programs can do it and (of course too) in our so loved Moho must be a way, I think... 

