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Suggestion of features in further updates of Moho!!!

Posted: Sun May 16, 2021 1:43 pm
by striker2311
Hey guys,
In the evening a thought crossed my mind. What if everybody give some suggestions of features for further updates of Moho, that it is currently lacking (or just say we don't know if its lacking or we just don't know Moho has but don't know where). It can seriously help many animators out there if they don't know that a particular feature they are looking for is there in the Moho or not, and Moho's makers as well, as this will give them some different and new ideas for developing Moho (because I think developing the software with many varieties of ideas would be much better).

I thought of sharing this idea with everyone on the forum because I'd just really love to see Moho grow as I'm working on Moho for 3-4 years now, this software gives me kind of a feeling when my favorite web series gets a new season :D :) .

Like currently I don't know much about suggestions or features it's lacking (or don't know where to find those features on Moho :oops: ), but here's my few suggestions regardless:

1-Motion tracking - It will be helpful to get idea of pattern or arc an object is following (if you're an animator for a certain period of time you'd know that arcs are important in animation).

2-Rigged bones (with AI detecting head turn or other common movements within a body)- Already rigged bones will make the animation and character design much faster. Like in 3D animation software we have some what rigged bones or body design (I don't know what it's called :oops: but you get the idea right? :) )

3-Arcs - As I have told Arcs are important part of animation so any feature of anything that will help users to make arcs or suggest arc in animation would be a great idea.

I don't know if my ideas can really be implemented in Moho but regardless I mentioned them likewise you all should also mention one or two ideas further to help Moho grow.
I think we all love to see Moho grow right? so why not? :D

Re: Suggestion of features in further updates of Moho!!!

Posted: Sun May 16, 2021 3:55 pm
by synthsin75
We already have basic video tracking and bones have an Arc IK Solver option.

Re: Suggestion of features in further updates of Moho!!!

Posted: Sun May 16, 2021 4:08 pm
by striker2311
synthsin75 wrote: Sun May 16, 2021 3:55 pm We already have basic video tracking and bones have an Arc IK Solver option.
What Arc ik solver do? I never used that so I don't know? Can you please tell me?

Re: Suggestion of features in further updates of Moho!!!

Posted: Sun May 16, 2021 4:28 pm
by striker2311
synthsin75 wrote: Sun May 16, 2021 3:55 pm We already have basic video tracking and bones have an Arc IK Solver option.
No that's not what I was talking about. We all know that all living beings moves in somewhat arc shape and when we animate in arc shape it Looks more natural rather then just the straight line. So i might be thinking of something like a tool which suggests those arc lines in which user should animate then it would be better.

Re: Suggestion of features in further updates of Moho!!!

Posted: Sun May 16, 2021 4:38 pm
by slowtiger
The point of motion tracking is to faithfully mark a spatial position over time. You can see all the positions as individual keyframes on a line of movement while you select this channel. Now the original movement may have followed an arc, but this is only true in the nearest context (like hand to elbow to shoulder). The combination of a complex movement with an evenly complex camera movement leads to a very erratic motion graph. Introducing any kind of guessing what the intended movement might have been is counter-productive.

You may have mixed up 2D tracking from video with 3D tracking with a multi-camera setup, which in fact tries to flatten the motion data to a somewhat more manageable format by identifying pivot points and vectors.

Re: Suggestion of features in further updates of Moho!!!

Posted: Sun May 16, 2021 6:39 pm
by striker2311
slowtiger wrote: Sun May 16, 2021 4:38 pm The point of motion tracking is to faithfully mark a spatial position over time. You can see all the positions as individual keyframes on a line of movement while you select this channel. Now the original movement may have followed an arc, but this is only true in the nearest context (like hand to elbow to shoulder). The combination of a complex movement with an evenly complex camera movement leads to a very erratic motion graph. Introducing any kind of guessing what the intended movement might have been is counter-productive.

You may have mixed up 2D tracking from video with 3D tracking with a multi-camera setup, which in fact tries to flatten the motion data to a somewhat more manageable format by identifying pivot points and vectors.
I think you're fully right about that i totally lost myself :oops:

But I was just trying to suggest something
You get the idea right? 😅

Re: Suggestion of features in further updates of Moho!!!

Posted: Sun May 16, 2021 7:05 pm
by slowtiger
I'm all for software being helpful in productive ways, but also I'm not a fan of stripping the user of all the work of thinking, because that would lead to worse results. The best software offers me a choice, so I have to consciously decide what I want to do.

Re: Suggestion of features in further updates of Moho!!!

Posted: Sun May 16, 2021 8:04 pm
by striker2311
slowtiger wrote: Sun May 16, 2021 7:05 pm I'm all for software being helpful in productive ways, but also I'm not a fan of stripping the user of all the work of thinking, because that would lead to worse results. The best software offers me a choice, so I have to consciously decide what I want to do.
Yeah I got what you're saying.

Re: Suggestion of features in further updates of Moho!!!

Posted: Mon May 17, 2021 2:48 am
by sang820
:shock: 有些【人工操作】是给动画【注入灵魂】。如果全部自动化,动画就可能缺乏【活力】。当然,如果你有【繁琐、枯燥、重复劳动】的感觉,也可以通过【优化模型结构】、【优化工作流程】来改善。【没优化、繁琐】的模型结构,必然会导致巨额工作量,这会压垮每个人。祝你可以愉快的探索Moho :shock: (如果痛苦难以避免,但这是非常有价值的=3)