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One click character keyframes?

Posted: Wed Mar 30, 2022 3:17 pm
by SemiRespect
I feel stupid for writing this because I've been using this software for a while and should know this.
I feel like I used to select "manipulate bones" click on the root bone & it generated multiple key frames to the character and it was an easy work flow. ie: you could click once get multiple key frames from that click and the next movement would be natural not having to isolate every bone's movement individually.

Now I've installed the same 13.5 to my new computer & when I click the root I only get one key frame and it makes everything much more laborious.

Am I missing something obvious? Some kind of preference setting?

Thanks!

Re: One click character keyframes?

Posted: Wed Mar 30, 2022 4:18 pm
by VĂ­ctor Paredes
If I understood the issue, I think you need to activate the 'Auto-freeze keys' on the timeline.
Then, every time you modify one or more bones, every bone will get a keyframe at that frame.

Personally, I prefer to have control on when I want those extra keyframes created, so I use the Bone -> Freeze Pose menu (or Ctrl+F) when I need it.

Re: One click character keyframes?

Posted: Wed Mar 30, 2022 4:21 pm
by SemiRespect
That's it!
I knew it was a setting I was forgetting to use.
I will look into the freeze pose options as well.
Thank-you, Victor!