Make a torso turn with Vitruvian bones (and have the limbs follow the angle)
Posted: Tue Apr 05, 2022 10:31 pm
Since my last question, I actually upgraded from Moho Pro 12 to Pro 13(.5). The Vitruvian bones feature was what prompted the change, and reading up on the store page, it mentions being able to switch any body part.
So I'm new to using them, but in my first test with them, I was able to swap arm perspectives with success. However, in terms of making the torso change angles so my character can turn from a frontal view to a 45 and then 90 degree angle (so a front, "semi-front", and side perspective change), I'm having a tough time figuring that one out, especially given that the points are bound in a certain way to make it possible for my character to lean forward and I'd like to maintain that if it's at all possible.
What I want to know is 1) if it's even possible to make the torso change perspectives (I know it can be done with limbs, but so far I've yet to see any videos or tutorials showing/describing how to do so with the torso) with Vitruvian ones; and 2) what the secret is to making the limbs follow suit with the torso change, so that one arm and leg is further back than the one closest to the camera, while also making it fully compatible with limb flips (by which I mean perspective changes on the limbs where they bend in or turn out) and that sort of thing when the torso changes angles.
Thank you in advance.
So I'm new to using them, but in my first test with them, I was able to swap arm perspectives with success. However, in terms of making the torso change angles so my character can turn from a frontal view to a 45 and then 90 degree angle (so a front, "semi-front", and side perspective change), I'm having a tough time figuring that one out, especially given that the points are bound in a certain way to make it possible for my character to lean forward and I'd like to maintain that if it's at all possible.
What I want to know is 1) if it's even possible to make the torso change perspectives (I know it can be done with limbs, but so far I've yet to see any videos or tutorials showing/describing how to do so with the torso) with Vitruvian ones; and 2) what the secret is to making the limbs follow suit with the torso change, so that one arm and leg is further back than the one closest to the camera, while also making it fully compatible with limb flips (by which I mean perspective changes on the limbs where they bend in or turn out) and that sort of thing when the torso changes angles.
Thank you in advance.