What wrecks smart bones?
Posted: Wed Mar 22, 2023 12:40 am
I was in the process of making 4 smart bones for a character to move his upper and lower eyelids and widen and narrow his eyes. All art was vector, and I used angle constraints to limit the bone rotation. All the bones were working and looking decent and I was trying to improve the movements by moving a few points here and there.
But then I did something unfortunate and wrecked a couple of the bones. Then I wrecked the other bones. The bones stopped rotating with the manipulate bone tool. The bones translated instead, which seems weird.
I'm not sure what I did to wreck them. Can I get a list of all the ways a person can ruin a smart bone?
I already deleted the bones, but I'd like to know what I should avoid doing in the future. Thanks.
But then I did something unfortunate and wrecked a couple of the bones. Then I wrecked the other bones. The bones stopped rotating with the manipulate bone tool. The bones translated instead, which seems weird.
I'm not sure what I did to wreck them. Can I get a list of all the ways a person can ruin a smart bone?
I already deleted the bones, but I'd like to know what I should avoid doing in the future. Thanks.