Animating for a more realistic quality
Posted: Wed May 03, 2006 5:10 pm
I tend to get a lot of references from google images, like doors, the house through the window in the desk scene was traced over and changed slightly, the desk, the computer...
pretty much what i do is find a reference or draw it by hand and trace it in moho, that way i can have more of an idea as to whhat it'll look like in the end. cuz i need that for my own sake...
i also take a lot of textures from the 3d Studio Max Library and edit them in photoshop to give it that cartoonish quality or find a texture on google
just type "_____ texture" in google images
pretty much what i do is find a reference or draw it by hand and trace it in moho, that way i can have more of an idea as to whhat it'll look like in the end. cuz i need that for my own sake...
i also take a lot of textures from the 3d Studio Max Library and edit them in photoshop to give it that cartoonish quality or find a texture on google
just type "_____ texture" in google images