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Multiple stroke exposures using one path
Posted: Wed Jun 21, 2023 8:29 am
by burans
Hey!
Total Moho beginner here.
Is it possible for multiple shapes that share the same path to have different stroke exposures? Or are stroke exposure, line width, hide edge etc. tied to the path and not the shape?
And if it's not possible - is it possible to link two paths somehow? To make one path follow the shape of another via scripts?
I'm coming from after effects where i'm used to adding a ton of expressions inside shape layers to determine their shapes programmatically.
Thanks!
Toms
Re: Multiple stroke exposures using one path
Posted: Wed Jun 21, 2023 11:42 pm
by synthsin75
Stroke exposure, line width, and hide edge are all path properties.
You can stack paths to make it look like there's more than one stroke exposure on one line. You can then weld the points alone the lines, so they animate as one.
If you do that, I would suggest making a layer with the paths unwelded and separated, in case you need to make changes, as the welded paths will be a bear to select. Then you can always make changes, stack, weld, and copy/paste them into the layer using them.
Re: Multiple stroke exposures using one path
Posted: Mon Jun 26, 2023 10:27 am
by burans
Hey! Thanks for the reply!
synthsin75 wrote: ↑Wed Jun 21, 2023 11:42 pm
You can stack paths to make it look like there's more than one stroke exposure on one line. You can then weld the points alone the lines, so they animate as one.
Can you specify how you would weld the points on two existing paths?
With the default tools I can only figure out how to weld points when I draw new paths.
Using the MR Curve script I can only weld the end points of a path.
Thanks!
Toms
Re: Multiple stroke exposures using one path
Posted: Mon Jul 10, 2023 10:43 pm
by egypturnash
I'm coming from an Illustrator practice with a heavy reliance on complex Appearance stacks and trying to figure out how to do similar things. Making a Reference Layer and applying a different style to the shapes it clones from the original layer
might be worth exploring, there's an example of this in the tutorial manual where it's used to create an outline above a masked eyeball object, and probably some discussions of it to be found if you search around here.
It feels like it might be more trouble than its worth unless someone's built a script to help speed it up, though.
(this is a suggestion from a fellow Moho novice so if one of the experts around here says this suggestion is a terrible idea, then listen to them.

)