Moho Pro 13.5 FBF Test + Thoughts
Posted: Wed Jul 12, 2023 10:22 am
I wanted to use Moho again since its been a while and I wanted to test out its FBF tools and I must say the drawing experience and use of the FBF function is kind of bad and I really hope it gets updated in future releases.
The main problem I was facing when drawing with the free hand tool was the end points generally had really weird curvature and I would've saved a lot of time just drawing in another software or using MR Curve Tool or Add Points Tool. I'm hoping the drawing tools could be better improved to match CSP's Vector tools or even Toon Booms at some point in the future. I would really like to use Moho as my main go to software but it's hard to work with in a more fbf environment which makes more complicated styles and or complex animation/movement hard to do within Moho.
I think the biggest thing I'd like to see is more traditional like coloring tools where it's more gapped based instead of closed shape based so for that reason this will probably never get colored. I think this is another area that could help improve Moho quite a bit and if you need reference for how tweening could work for colors look at TVPaint's auto coloring CTG Layers feature or CACANi's auto coloring feature. There is even a new AI software that could be examined called Cadmium AI that kind of takes approach like CACANi's auto color feature
For context this was a challenge posted in a Discord group I'm a part of so it's not completely original it was just to have fun and do some animation and I've decided to use Moho for it.
The main problem I was facing when drawing with the free hand tool was the end points generally had really weird curvature and I would've saved a lot of time just drawing in another software or using MR Curve Tool or Add Points Tool. I'm hoping the drawing tools could be better improved to match CSP's Vector tools or even Toon Booms at some point in the future. I would really like to use Moho as my main go to software but it's hard to work with in a more fbf environment which makes more complicated styles and or complex animation/movement hard to do within Moho.
I think the biggest thing I'd like to see is more traditional like coloring tools where it's more gapped based instead of closed shape based so for that reason this will probably never get colored. I think this is another area that could help improve Moho quite a bit and if you need reference for how tweening could work for colors look at TVPaint's auto coloring CTG Layers feature or CACANi's auto coloring feature. There is even a new AI software that could be examined called Cadmium AI that kind of takes approach like CACANi's auto color feature
For context this was a challenge posted in a Discord group I'm a part of so it's not completely original it was just to have fun and do some animation and I've decided to use Moho for it.