How to get a ragdoll effect with bone dynamics.
Posted: Thu Oct 14, 2004 2:03 pm
well I've been experimenting with the bone dynamics and I love them.
To get a decent ragdoll effect try setting the characters bones to
torque force 4
spring force 2
and
damping 6
Also avoid setting dynamics on the main movement bone/backbone. You character will see like he's a jelly fish if you do. =)
these setting work fairly well, you can see them in action in this small sample movie.
http://postality-knights.no-ip.org/MoHo/ragdoll.html
In the video the characters are using these settings 5, 2, 5. When I made that video. As you can see they are a little too rubbery.
but 4, 2, 6 work very well.
hope that helps someone.
To get a decent ragdoll effect try setting the characters bones to
torque force 4
spring force 2
and
damping 6
Also avoid setting dynamics on the main movement bone/backbone. You character will see like he's a jelly fish if you do. =)
these setting work fairly well, you can see them in action in this small sample movie.
http://postality-knights.no-ip.org/MoHo/ragdoll.html
In the video the characters are using these settings 5, 2, 5. When I made that video. As you can see they are a little too rubbery.
but 4, 2, 6 work very well.
hope that helps someone.