Smart Bone controlling actions
Posted: Thu Sep 21, 2023 5:39 pm
Action A controls switch layer A and has 9 keyframes.
Action B controls switch layer B and has 9 keyframes.
Actions A and B always happen at the same time, and I always use Insert Copy to place the actions' keyframes on the timeline where I need them.
This is a big time-saver, but I'm wondering if the process could be faster.
I have to leave the bone layer (where I'm animating) and select the switch layers one at a time to add their respective actions/keyframes to the timeline.
Is there a way to make a smart bone on the character's bone layer that, when I rotate it, copies of the keyframes of actions A and action B to the switch layer channels, so that I don't have to travel to the switch layers to do it? Or some other sort of solution? I imagine I'd have to go to the switch layer channels to delete the keyframes if I needed to delete them, I couldn't delete them from the bone layer by deleting the smart bone keyframe. Right? Or is this whole thing impossible?
> BONE LAYER
>> SWITCH LAYER A
>> SWITCH LAYER B
Thanks.
Action B controls switch layer B and has 9 keyframes.
Actions A and B always happen at the same time, and I always use Insert Copy to place the actions' keyframes on the timeline where I need them.
This is a big time-saver, but I'm wondering if the process could be faster.
I have to leave the bone layer (where I'm animating) and select the switch layers one at a time to add their respective actions/keyframes to the timeline.
Is there a way to make a smart bone on the character's bone layer that, when I rotate it, copies of the keyframes of actions A and action B to the switch layer channels, so that I don't have to travel to the switch layers to do it? Or some other sort of solution? I imagine I'd have to go to the switch layer channels to delete the keyframes if I needed to delete them, I couldn't delete them from the bone layer by deleting the smart bone keyframe. Right? Or is this whole thing impossible?
> BONE LAYER
>> SWITCH LAYER A
>> SWITCH LAYER B
Thanks.