Issues Updating Existing Shape Layers Into Liquid Shapes (MOHO 14)
Posted: Wed Nov 15, 2023 7:03 pm
Anyone else having issues updating their existing rig and adding Liquid Shape effect onto your existing vectors?
Now that we don't have to use 2 separate layers and use "Masking" in order to create an efficient mouth setup and we can now do it all in a single layer using Liquid Shapes, I've been wanting to update my rig, but it seems like it does not work properly unless you redo the vectors from scratch which is incredibly unintuitive.
I would literally do the exact same thing but get different results depending on whether I am Liquid Shaping a brand new vector or not... Seems like a bug/glitch moreso than how it was programmed.
Hope there's a fix around this issue but so far changing the options in the "Style" toolbar has given me no tangible results.
Anyone else figure a workaround yet?
Now that we don't have to use 2 separate layers and use "Masking" in order to create an efficient mouth setup and we can now do it all in a single layer using Liquid Shapes, I've been wanting to update my rig, but it seems like it does not work properly unless you redo the vectors from scratch which is incredibly unintuitive.
I would literally do the exact same thing but get different results depending on whether I am Liquid Shaping a brand new vector or not... Seems like a bug/glitch moreso than how it was programmed.
Hope there's a fix around this issue but so far changing the options in the "Style" toolbar has given me no tangible results.
Anyone else figure a workaround yet?