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Mouth moving with head[SOLVED]
Posted: Tue May 16, 2006 9:24 pm
by Pingpeppy
i am doing manual lip syncing using switch layers, and I was wondering if there was any way to get the switch layer to move with the head? It would cut the animating time in half. Thanks in advance!
Posted: Tue May 16, 2006 9:28 pm
by bupaje
I haven't used switch layers much but generally I group things in folders -so you might have a head folder and layer the parts in there. Then you can animate the whole group moving using the folder and also go in and tweak the layers inside.
You can see an example here

Posted: Tue May 16, 2006 9:58 pm
by heyvern
Use the Bind Layer Tool (on frame 0 only).
Select the switch group layer, then select this tool. Click on the head bone. The head bone should "turn red" to indicate the layer is bound to it.
From now on the switch layer will follow the head bone... including rotation, translate etc.
Make sure the layer is in the position you want. You can move it anywhere afterwards but it will always move around based on the bone it is bound to.
I use this CONSTANTLY... all of my switch layers are bound to a bone in some way.
This works great with hand switch layers... well it works with anything really.
-Vern
Posted: Tue May 16, 2006 11:41 pm
by Pingpeppy
Thanks for the help guys! For my character with no bones, I will try out the group layer, and for the characters with bones, I will try the bind layer tool. Thanks again!