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Are there any tip when working with PSD files to help the performance in Moho?
Posted: Fri Aug 02, 2024 6:53 am
by Panha
This is maybe a simple question that asks for Moho users who mostly work with PSD files for any tips that you can share to help get the best performance in Moho. I personally work with PSD files. Many projects were created, and to my experiences, I notice that sometimes the performance of Moho work really great, fast and quick even when the PSD files has many layers. However, in some projects, even if the PSD files has less layers (not too few), the performance is remarkably slow.
The resolution of the PSD files are 1920*1080. I know that this is not a bug, but it may relates how we work with our files and our preparation, so I want to ask if someone here could share any tips regarding of the performance when working with PSD files in Moho. Thank you.

Re: Are there any tip when working with PSD files to help the performance in Moho?
Posted: Tue Sep 10, 2024 6:19 am
by TheMinahBird
I've buried a hole for myself, as I've created very complex rigs with like, 180 turns and stuff, lots of meshes/warps. Hardly any true vectors at all, or use of the native drawing tools. The art is exactly how I want but the payoff is that Moho is dreadfully slow and laggy.
Moho as of right now I don't think is quite ready for this level of rigging with PSDs so I recommend if you're using PSDs that it's for very small stuff, or maybe even quick animations, simplistic things. Kind of like how the demonstrations are on the YT page?
For more complex stuff, you'd probably fair better using PNGs instead! (Or making advance reusable rigs, however vectors are mor ideal, but I get not wanting to use Moho's drawing tools as I also dislike them for how I go about stylization.)
Re: Are there any tip when working with PSD files to help the performance in Moho?
Posted: Wed Sep 11, 2024 4:03 am
by Panha
TheMinahBird wrote: ↑Tue Sep 10, 2024 6:19 am
I've buried a hole for myself, as I've created very complex rigs with like, 180 turns and stuff, lots of meshes/warps. Hardly any true vectors at all, or use of the native drawing tools. The art is exactly how I want but the payoff is that Moho is dreadfully slow and laggy.
Moho as of right now I don't think is quite ready for this level of rigging with PSDs so I recommend if you're using PSDs that it's for very small stuff, or maybe even quick animations, simplistic things. Kind of like how the demonstrations are on the YT page?
For more complex stuff, you'd probably fair better using PNGs instead! (Or making advance reusable rigs, however vectors are mor ideal, but I get not wanting to use Moho's drawing tools as I also dislike them for how I go about stylization.)
Thank you for sharing experience. Using PNGs, they have no layer structure, that's why I mostly use them only when I need to add extra props into the scene. For the main scene, I prepare them from Affinity photo or Krita and save them as PSD files.
