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MOHO IK structure error

Posted: Fri Oct 04, 2024 1:05 pm
by animator SungWon
Hello~! I would like to discuss an issue in Moho regarding the IK chain bones when another bone becomes the parent.

https://www.youtube.com/watch?v=XtFE_vpljMw

I tried analyzing the built-in "LM_Transform Bone Tool" script in Moho to solve this problem, but I haven't had much success. (To be honest, I'm not proficient with scripting, and I got some help from GPT o1 preview.🤣)

I noticed there might be a potential solution in the MR Pose Tool. Has anyone else encountered this issue? It would be great if we could tackle this inconvenience together.

Re: MOHO IK structure error

Posted: Sun Oct 06, 2024 10:28 am
by Hamedss
It is very starnge . I tested it . There is bug in program coding . It is not depends on your procedure. Even if you create the parent bones for isolating ik target bone it happened.

Bug reported

Re: MOHO IK structure error

Posted: Wed Nov 06, 2024 2:02 pm
by MAPEANIMA1
Hi, I have a problem with IK and I don't know if it's due to the same cause. When creating a bone structure for a leg, I placed the IK on a pin bone, which is a child of a bone, and when creating actions so that the vector doesn't deform, I lost the IK. I mean that molde doesn't take the IK bone into account. Did you manage to solve it?