Add new actions and audio to timeline without keyframes being removed
Posted: Thu Feb 06, 2025 10:02 pm
I have been trying with Moho to learn Moho for the past week through tutorials and online courses. I am starting to get frustrated because I am having an issue over and over. So I did a walk cycle with a character, this was a character I purchased who already had the action of walking pre installed. So I made sure the keyframes were correct and saved the file. So I am assuming when I open the file again, those keyframes would be in place. I WAS WRONG! None of the keyframes are staying!
I needed to save the keyframes because it seems every little thing I do to continue working on the animation deletes all the keyframes. For example, I tried to have the character do a new action after walking in and it deleted all the keyframes. Then I uploaded an audio file to sync the lips and yet again all the keyframes were removed. Is there something I am missing? Why would Moho have this as a feature? Why would anyone want all their keyframes removed by importing audio and by needing the character to do a new action?
I needed to save the keyframes because it seems every little thing I do to continue working on the animation deletes all the keyframes. For example, I tried to have the character do a new action after walking in and it deleted all the keyframes. Then I uploaded an audio file to sync the lips and yet again all the keyframes were removed. Is there something I am missing? Why would Moho have this as a feature? Why would anyone want all their keyframes removed by importing audio and by needing the character to do a new action?