

Moderators: Víctor Paredes, Belgarath, slowtiger
Greenlaw wrote: ↑Sun Mar 09, 2025 5:36 pm Try this: bake the bones and then disable dynamics.
Mult Rush has a script for baking bone dynamics here: MR Bake Bone Dynamics
This workflow is similar to how I work with dynamics in 3D animation packages. Once I have the sim, I just bake it and switch off dynamics.
Hope this helps.