Bake Control Bones SCRIPT
Posted: Thu Aug 21, 2025 4:58 am
Version 1: https://mohoscripts.com/script/mp_BakeControlBones
Generates keyframes for the controlled bones in the same channels as the controller bones and then disconnect them.
Instructions:
- Select driven bones in viewport (Non controlled bones will be ignored if selected)
- Select global keyframes (T/R/S) on timeline.
- Run the script: bakes driven bones ONLY on the selected controller channels at those key times, then detaches bones.
- Respects per-channel Delay (Angle/Pos/Scale) on the driven bones.
* Bone dynamics will be ignored if active
** Optionally doesn't detach driven bones from controllers after bake if DETACH_AFTER_BAKE at line 20 is set to FALSE (default: TRUE).
Generates keyframes for the controlled bones in the same channels as the controller bones and then disconnect them.
Instructions:
- Select driven bones in viewport (Non controlled bones will be ignored if selected)
- Select global keyframes (T/R/S) on timeline.
- Run the script: bakes driven bones ONLY on the selected controller channels at those key times, then detaches bones.
- Respects per-channel Delay (Angle/Pos/Scale) on the driven bones.
* Bone dynamics will be ignored if active
** Optionally doesn't detach driven bones from controllers after bake if DETACH_AFTER_BAKE at line 20 is set to FALSE (default: TRUE).