How to not include Frame 0 from Action timeline?
Posted: Fri Nov 14, 2025 11:31 pm
Recently Moho 14.4 update is very awsome. The 360 degree smartbone should help Moho animators alot. However, after seeing tutorial, I want to change all my animatiion models (already made)'s smart actions (walking, running, jumping) to smart bone control. In smart action, my process is like below:
First > create smart action cycle inside smart action timeline. (e.g. walking)
Second > using it by just go to action panel > insert the action in the main timeline.
Third > The actions comes with Frame 0 (So remove the frame 0) to make the action smooth and not jump immediately.
Then I tried new process:
First > create smart (no cycle) inside smart bone timeline. (e.g. walking)
Second > using it by moving the bone.
Third > Because I used smart bone to control the action, only keyframe of smartbone was created, the rest is untouch (which is good), however, the action jump immediately to walking when the smartbone rotate (That's because the action of that smartbone come with the hidden smart action keys, including Frame 0)
So my question is:
How to not include Frame 0 keys from in smart bone.
Note: I also try to not adding keys on frame 1 by only copying keys from frame 0 to the last frame (to make frame 0 be the same as the last frame) but that didn't help.
First > create smart action cycle inside smart action timeline. (e.g. walking)
Second > using it by just go to action panel > insert the action in the main timeline.
Third > The actions comes with Frame 0 (So remove the frame 0) to make the action smooth and not jump immediately.
Then I tried new process:
First > create smart (no cycle) inside smart bone timeline. (e.g. walking)
Second > using it by moving the bone.
Third > Because I used smart bone to control the action, only keyframe of smartbone was created, the rest is untouch (which is good), however, the action jump immediately to walking when the smartbone rotate (That's because the action of that smartbone come with the hidden smart action keys, including Frame 0)
So my question is:
How to not include Frame 0 keys from in smart bone.
Note: I also try to not adding keys on frame 1 by only copying keys from frame 0 to the last frame (to make frame 0 be the same as the last frame) but that didn't help.