Page 1 of 1

Export my vectors to other formats than .moho?

Posted: Sun May 28, 2006 11:28 pm
by Syd
Hello again

I had no luck finding an answer on this forum or in the manual, so:
Is it possible to export my moho files to other formats? So that I can import it to Illustrator?

Posted: Mon May 29, 2006 12:33 am
by jahnocli
You could export it as a swf...

Posted: Wed Jun 14, 2006 11:26 pm
by jay
whats an swf???

Posted: Wed Jun 14, 2006 11:39 pm
by Bones3D
.swf = Shockwave Flash (ie. a standard Macromedia Flash file)

Posted: Tue Jun 20, 2006 4:40 pm
by Syd
I tried to export it to swf. But that didn't help me much.
What I need is the curves exported to a common vector-format, such as .ai or .eps.

I guess that I'll have to wait till Moho 5.5? *Nudge nudge*

Posted: Tue Jun 20, 2006 6:40 pm
by bupaje
How well does Live Trace work with that imported swf file?

Posted: Tue Jun 20, 2006 6:54 pm
by Toontoonz
What I need is the curves exported to a common vector-format, such as .ai or .eps.

You can´t do it. Moho vectors are spline-vectors like one sees in Hash Animation Master. From what I understand this is not the same vector-format used in common vector-based Illustration programs. (I have never tried to use a Moho file in Hash AM so don´t know if that even works.)

According to Moho users manual: Reference>Export Formats>Still Images
".......but sometimes for certain post-processing tasks, you may prefer to work with a sequence of separate still image files. You can choose between JPEG, BMP, Targa, or PNG."
Apparently no vector type formats available.

Posted: Tue Jun 20, 2006 9:00 pm
by Syd
bupaje wrote:How well does Live Trace work with that imported swf file?
I didn't even get the SWF to Illustrator. Not possible to import it.
But after exporting a high resolution PNG, importing it to Illustrator and a few thresholdtweaks (with the Live Trace function) later I got the result I wanted.

A bit more job than I'd like, but I guess I'll have to settle for this method.

Posted: Tue Jun 20, 2006 9:08 pm
by cribble
Another method I use is to export a swf, import it into a flash editing tool (eg. macromedia flash) and then re-export in .ai or .eps format, as you do so directly from the editor i use.

Posted: Tue Jun 20, 2006 9:26 pm
by heyvern
Well...

The "new" version of AI (CS) has the ability to open SWF. I don't have it yet... but that could be a way... just export a single frame animation to SWF.

... of course you would need to buy the new AI... or upgrade anyway.

Since Adobe owns Flash now... SWF will probably get more support in their products.

I tried this with my "ancient" AI v9... no go. It saves SWF but it won't open them. I even tried printing to PDF from an SWF... usually the PDF maintains vector info... but the SWF player just converts it to raster when printing... those bastards. ;)

-Vern