IKs in Mainline not behaving like in Action
Posted: Thu Jun 11, 2026 5:00 pm
Hello! I've been on the Moho journey and have run into an issue that I'm having trouble troubleshooting.
I can't figure out why the IKs for the Cat's left limbs (wrist and ankle) break at the end of the smart bone timeline. You can see it drifts away only in the Mainline, but not the action. In fact the IK target can no longer be manually moved as well!
I've checked to see if anything is muted and I've also deleted all other actions to test to see if there was a conflict. Is there anything else that could be the problem?
I've posted the video here: [youtube]https://youtu.be/pBUS4Kfdjrw[/youtube]
I'll be around for any follow up questions. Thank you!
I can't figure out why the IKs for the Cat's left limbs (wrist and ankle) break at the end of the smart bone timeline. You can see it drifts away only in the Mainline, but not the action. In fact the IK target can no longer be manually moved as well!
I've checked to see if anything is muted and I've also deleted all other actions to test to see if there was a conflict. Is there anything else that could be the problem?
I've posted the video here: [youtube]https://youtu.be/pBUS4Kfdjrw[/youtube]
I'll be around for any follow up questions. Thank you!