Page 1 of 1
Sound Track Question
Posted: Sat Jun 24, 2006 8:02 pm
by Adam Taylor
I just got my stick figure to walk. Now I just want to add a simple voice I recorded to frame 60 when he starts to talke. I don't want to get in over my head with the lip synce yet. I just animated the mouth using the points. Can I start a sound file at frame 60. My understanding is that moho will only handle one sound so you need one lond sould file all spliced together. If so what software do you recemond for this. But my real question is can I start a sound file at from 60?
Thanks
Adam Tayor
Posted: Sat Jun 24, 2006 8:15 pm
by heyvern
Uh... yes and no.... sort of.
The sound file starts at the "beggining" of the animation so to speak...
If you render out an animation with sound and you tell Moho in the Export Animation settings to START at frame 60 then... the sound will also start at frame 60... if you set the start frame at 30 that is where the sound starts... etc etc.
So you could "cheat" and do two renderings and hook them together with an external application. Out put the animation without the sound up to frame 59... then... turn the sound back on and render from 60 till the end.
Or you can pad the sound file in front so the voice doesn't start until frame 60. There is a Pad Sound script floating around somewhere that allows you to set how much extra silence your sound track file has in the front.
-Vern
Thanks
Posted: Sat Jun 24, 2006 8:18 pm
by Adam Taylor
My animation start at frame 1 and soudn needs to start at frame 60 so I guess I need that padding software.
Thanks
Posted: Sat Jun 24, 2006 8:23 pm
by heyvern
Do a search in the scripting forum. I have completely forgotten who created it.
Not "software" actually but a free script you add to Moho. Works a treat. I only used it once in an "emergancy" (lazyness) since I already have sound editing tools but it worked perfectly.
-vern