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test texturing with brushes.
Posted: Sun Sep 17, 2006 9:10 am
by Víctor Paredes
here is a test working with brushes. i wasn't sure about how powerful brushes are, but now i understand.
now somebody where can get free brushes?
900kb. wmv:
http://www.freewebs.com/tazatriste/moho ... 0brush.wmv
the .anme file
in rar:
http://www.freewebs.com/tazatriste/moho ... rochas.rar
in zip (save as and rename as .zip):
http://www.freewebs.com/tazatriste/moho ... brochaszip
(snufkin is my guinea pig)
Re: test texturing with brushes.
Posted: Sun Sep 17, 2006 9:18 am
by Patmals
Thats quite cool!!
Although i have only watched the wmv file, i havent opened it in AS yet because i am working on something at the moment
Posted: Sun Sep 17, 2006 11:29 am
by gnat
Beautiful. I like the effect a lot, but I am too new not to be intimidated by the number of layers I'd need to manage this.
I started out with Moho with the idea of using a lot of brushes and textures to get more painterly effects. I quickly encountered the problems everyone has with textures creeping over the surfaces, and decided to experiment more with using vector layers as masks for ArtRage images. I had been playing with brushes to get a more irregular edge to the vector mask.
To me, it looks like all of the brushes are just grayscale PNG files of a given size. I once played for a couple of minutes at making some new ones, but never followed through.
Congrats,
Gnat
Posted: Sun Sep 17, 2006 11:41 am
by Hiddicop
Looks great! I recommend however, that you check the "Minimize frame-to-frame randomness" in the brush window to remove the flickering.
Posted: Sun Sep 17, 2006 12:01 pm
by Ashe Raven
That was great
Posted: Sun Sep 17, 2006 4:40 pm
by Víctor Paredes
Hiddicop wrote:Looks great! I recommend however, that you check the "Minimize frame-to-frame randomness" in the brush window to remove the flickering.
well, i'm new to brushes, i didn't see that option... thanks!
i like brushes beacuse you can move and edit it anytime, so, if i would like to turn my character, i can control the texture too. if i would use png for texturing, i wouldn't have that freedom.
thanks for the feedback, and not be afraid by the number of layers. when you are doing the project, all is clair (when i see someone else's project i scare too).
Posted: Sun Sep 17, 2006 5:09 pm
by 7feet
Sorry, I just watched it, and where are the brusehs used? I hardly ever use them, but a use with 3D I could see. I have a ratty couch I want to build.