Importing (from a beginner)
Posted: Wed Sep 20, 2006 7:00 am
Hi guys, the manual is very basic and not very descriptive and this question comes from a beginner so please be patient.
It doesn't tell you the steps in importing character artwork into the program and manipulating the characters.
Sure I understand about bones and how they affect the character and how to animate. But how does the program recognise that a bone attaches to a limb and so on so they all move together ??
The manual tells you that you can import most formats PNG, JPEG etc... but when I do this, I can't add the bones because it doesn't allow me to. Does that mean (in a seperate editor) I need to separate each limb first and then I can add bones. For example arms, legs, head etc....
I went through the tutorial files and all they gave me were ANME files which has bones already so I cannot see what format I should be working with.
I hope I making sense :<
Can anyone help?
It doesn't tell you the steps in importing character artwork into the program and manipulating the characters.
Sure I understand about bones and how they affect the character and how to animate. But how does the program recognise that a bone attaches to a limb and so on so they all move together ??
The manual tells you that you can import most formats PNG, JPEG etc... but when I do this, I can't add the bones because it doesn't allow me to. Does that mean (in a seperate editor) I need to separate each limb first and then I can add bones. For example arms, legs, head etc....
I went through the tutorial files and all they gave me were ANME files which has bones already so I cannot see what format I should be working with.
I hope I making sense :<
Can anyone help?