Archived Animation Database
Posted: Fri Sep 22, 2006 6:35 am
As an animator, one way I learn new techniques is by imitating the techniques used in other animated shows in my own work. However, this process is not a very efficient way to work.
For example, let's say I know a certain episode of a certain show has a scene in it that would work well in my own content. In the past, I'd have to step away from my computer, locate the DVD/VHS tape in question, insert it into a player and manually fast forward through it to reach the scene in question.
However, this is no longer the case. I've recently acquired one of Apple's new 80GB video iPods and have started a massive effort to move all of my old DVD/VHS content onto the iPod, in order to create a powerful, portable database of every animated show I have on hand.
The result, is that I can now bring up any scene, of any episode, of any show stored in the database on demand, and examine it as needed without having to interrupt my workflow.
While the process of converting my archived content isn't very fast (about 4 hours for 13 episodes), the long-term benefits such an instant-access archive could prove invaluable. In addition, the sheer number of shows I can put into the database is mindboggling. Using various methods of compression, I can reduce a single 25 minute episode of programming to just under 30MB... meaning, I could potentially store around 2,500 episodes worth of shows into the database on a single iPod.
The really interesting thing about this, is that such databases could prove useful in other fields as well. Imagine being a mechanic with a video database of repair/replacement methods for various parts, covering every make and model of a vehicle from every major automobile manufacturer in the world. Now, if you were to come across a vehicle you weren't familiar with, you could simply pull the database out of your pocket and bring up video of the vehicle in question and how to fix it, without having to climb up out of the pit and thumb through a 1,000+ page book for the same info. Instead, you could work on the actual vehicle and view video of the repair process at the same time.
Anyway, I've only got about 75 episodes of content archived, but I should be able to complete the database updates in 2-3 months. At which point, I should finally be able to determine just how useful this kind of database is for producing animation work.
For example, let's say I know a certain episode of a certain show has a scene in it that would work well in my own content. In the past, I'd have to step away from my computer, locate the DVD/VHS tape in question, insert it into a player and manually fast forward through it to reach the scene in question.
However, this is no longer the case. I've recently acquired one of Apple's new 80GB video iPods and have started a massive effort to move all of my old DVD/VHS content onto the iPod, in order to create a powerful, portable database of every animated show I have on hand.
The result, is that I can now bring up any scene, of any episode, of any show stored in the database on demand, and examine it as needed without having to interrupt my workflow.
While the process of converting my archived content isn't very fast (about 4 hours for 13 episodes), the long-term benefits such an instant-access archive could prove invaluable. In addition, the sheer number of shows I can put into the database is mindboggling. Using various methods of compression, I can reduce a single 25 minute episode of programming to just under 30MB... meaning, I could potentially store around 2,500 episodes worth of shows into the database on a single iPod.
The really interesting thing about this, is that such databases could prove useful in other fields as well. Imagine being a mechanic with a video database of repair/replacement methods for various parts, covering every make and model of a vehicle from every major automobile manufacturer in the world. Now, if you were to come across a vehicle you weren't familiar with, you could simply pull the database out of your pocket and bring up video of the vehicle in question and how to fix it, without having to climb up out of the pit and thumb through a 1,000+ page book for the same info. Instead, you could work on the actual vehicle and view video of the repair process at the same time.
Anyway, I've only got about 75 episodes of content archived, but I should be able to complete the database updates in 2-3 months. At which point, I should finally be able to determine just how useful this kind of database is for producing animation work.