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copy the last frame from the first scene ....

Posted: Tue Sep 26, 2006 4:12 pm
by rizwan
I am a newbie...

How do I copy the the last frame on a scene to another file so that I can use the switch layer to make the character speak. The switch layer with data starts from frame zero and I need the character to do the move first...

Please help.

Rizwan

Posted: Tue Sep 26, 2006 4:14 pm
by rizwan
The character is in several layers so it is not a matter of simple copy/paste - atleast thats what I understand

Posted: Tue Sep 26, 2006 6:47 pm
by heyvern
Create a new group layer. Put all the layers into this group layer. Save this file.

Open your "other" file. The one you want to copy to.

Under File>Import select... "Anime Studio Object...".

Now select that other file... the one we just put everything into a group layer.

A window pops up, asking which layer to bring in... just hit return.

You now have the entire animation and content of that other file. Just clean it up... remove/move the frames not needed and continue on.

-vern

Posted: Tue Sep 26, 2006 7:24 pm
by rizwan
Thanks for a quick response.

The problem is that it imports all the animation - I just want the last resulting frame, so that I can match it up with the talking swith layer in the next sequential scene. I don't know how to clean it up so that it leaves the last frame intact. If I remove animation it reverts back to the 0 frame status.

Posted: Tue Sep 26, 2006 7:58 pm
by heyvern
Put a key frame on the last frame.

Then copy those keys to frame 1.

Delete all the keys after frame 1. (make sure you work on a copy of course.)
Depending on how many layers need key frames... this may take some effort.

Or...

... this is easier but it makes a "messy" file, just set the start frame of the second scene at the last frame of the previous scene. Extend the animation to however long you need it to be.

-vern

Posted: Tue Sep 26, 2006 9:22 pm
by rizwan
Perfect.

Thanks.

Posted: Thu Oct 19, 2006 4:05 am
by rizwan
I am able to copy the all the frames to frame zero but the bone movements on the structure are copied to the frame i.e. the bones are moved but the parts of the body that those bones are supposed to move don't move with them so the end result is that only the point movement on the end frame are reproduced on the frame zero and all bone movements are lost.

Is there a way to re-produce the bone movement on the last frame to frame zero?

Posted: Thu Oct 19, 2006 4:42 am
by heyvern
go to the last key frame.

Right click on the bone layer in the channels of the bone you need... rotation... scale... translate... and create a key frame in the time line.

Select those keys and copy/paste to frame one.

That should do it.

-vern

Posted: Thu Oct 19, 2006 3:41 pm
by rizwan
Thanks.