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Pictomod3D

Posted: Fri Dec 15, 2006 9:09 am
by red hamster
http://www.styxar.com/ptm3d.htm What do you think about this software?
A sort of 3D scanner.

Posted: Fri Dec 15, 2006 10:44 am
by jahnocli
Have you tried it yet? I just downloaded a trial offer, will report back! Thanks for the link.

Posted: Fri Dec 15, 2006 8:31 pm
by red hamster
Oh damn! I wrong the subforum...I am working now , no time for test the software.
Ples mods, move this topic in the other software subforum.

Posted: Fri Dec 15, 2006 9:36 pm
by heyvern
I moved it!

;)

-vern

Posted: Fri Dec 15, 2006 9:42 pm
by red hamster
Oh thanks.

Posted: Sat Dec 16, 2006 3:59 pm
by godlike27
I've tried this software a year or two ago, I don't know but to me it was "not a very precise" software,
You can make a model of a toy etc. but you have to take pictures of turnaround,
and in the end the software has its own interpretation of a model.
It sort of sounds cool - you take a picture and the software makes a model,
to me it is more fun to model and to texture myself. Maybe someone is making use of it :roll:

Posted: Sat Dec 16, 2006 9:29 pm
by red hamster
I boght hexagon due the discount ,but I find very difficult to model something.
Mainly for the lack of time .
Are the mesh obtained with Pictomod , editable with other software or the poligons are a mess?
I planned to draw a series of pictures of a character ( front, side , back , etc) and doing a final model with pictomod , then rigged\edit it

Posted: Sat Dec 16, 2006 11:56 pm
by DK
Would this software be able to make a model from a series of outline drawings? if so, that would make it very useful. Normally I make my own models from scratch using Lightwave but sometimes creating organic shapes can be time consuming.
Anyone?

D.K

Posted: Sun Dec 17, 2006 2:22 am
by VĂ­ctor Paredes
i was asking the same, DK.
(to my self).

Posted: Sun Dec 17, 2006 2:34 am
by DK
hey selgin.
I just downloaded it and tried to make a model from some drawings i did in AS, side, front and back angles. It Did'nt work for me :(

D.K

Posted: Sun Dec 17, 2006 11:13 am
by red hamster
Oh damn! What kind of error you did get?

Posted: Sun Dec 17, 2006 11:27 am
by DK
It wasn't an error. I followed the tutorial through and it made nothing from my drawings at all? Maybe someone else could try it and get different results.

D.K

Posted: Sun Dec 17, 2006 11:52 am
by godlike27
red hamster wrote: Are the mesh obtained with Pictomod , editable with other software or the polygons are a mess?
There is an answer right on Pictomod page: http://www.styxar.com/HiPolyDino.htm this image is the best to show how to waste polygons,
also geometry all in triangles, which is -still- not good for animation apps.
Red Hamster, you have a very good application, unfortunately I can't use Hexagon, the demo crashed so many times on my system that I had to choose different modeler. Hex has good manual with short clips so learning should be no problem.
Don't waste time with Pictomod... even on their website, I honestly think models are very poor, it scares me even of thinking if I had to rig these.

Posted: Sun Dec 17, 2006 12:13 pm
by red hamster
Oh...I purchased hexagon because the discount offer but I find it much less easy than I aspect to work with.
And because it has a bug with invidia video card, It freeze ofter, for 10 second or more. Very frustrating.

Perhaps Picto may be useful for static mesh; thing like fornitures etc.
I 'll try it.