Layer path inmune to camera movement
Posted: Tue Jan 02, 2007 3:01 am
I don't know if it really a bug or not, but it is a bad thing that a layer movement path (which is shown when it's check box is turned on) is inmmune to camera movement. In this way it is very dificult to manipulate a layer movement if there is a camera movement already keyframed, because the path is deformed to match the combination of the camera and layer movement.
I was making a trace of a road using particle layers. A very long road. Then I moved the camera to follow the particle layer. But When I wanted to correct the particle layer movement it was very difficult to do.
Here some examples:
http://amanoalzada.iespana.es/Mohostuff ... -road.anme
http://amanoalzada.iespana.es/Mohostuff ... road2.anme
http://amanoalzada.iespana.es/Mohostuff ... road3.anme
I was making a trace of a road using particle layers. A very long road. Then I moved the camera to follow the particle layer. But When I wanted to correct the particle layer movement it was very difficult to do.
Here some examples:
http://amanoalzada.iespana.es/Mohostuff ... -road.anme
http://amanoalzada.iespana.es/Mohostuff ... road2.anme
http://amanoalzada.iespana.es/Mohostuff ... road3.anme